First I’d like to start this post by thanking the FreeBSD Foundation for funding my trip. I’ve been contemplating attending BSDCan for years and without their financial support I would have missed it this year again.
I’ve had the chance to meet up with a few people (Ed Maste, Garrett Cooper, Tim Kientzle) and discuss the coordination of the work that is being done and will be done on package tools as part of Google Summer of Code. During the developer summit, Mark Linimon, Erwin Lansing and myself held a discussion about the current state of packages and how to improve the user experience. A few people offered suggestions and portmgr took good note of them. I did take some time to go through the problem reports assigned to portmgr. I also attended a chat about FreeBSD mirrors along with some members of core, admins and portmgr.
There were a lot of interesting talks during the conference and obviously choices had to be made on which ones I would go see. I really enjoyed Will Backman’s keynote. The talk about the PCBSD installer was very interesting and it looked like there could be a drop-in replacement for sysinstall in the very near future. Lawrance Stewart’s talk was a good summary of what tools to use when doing FreeBSD developement work.
BSDCan 2010 was a great time, I really enjoyed it and I feel it was time spent in a productive fashion. I would like to thank the following people: Dan Langille and his volunteers for the brilliant conference they put together, Sam Leffler / Philip Paeps / Gavin Atkinson / Jonathan Anderson for sharing a room with me, Jordan Hubbard for a memorable meal in the Works Burger in Glebe and Kevin Van Vechten for the invaluable insight on American Sports and the FreeBSD Foundation, once again, for sponsoring my trip.
Attending conferences makes the difference between being a contributor and being part of a community. It is the perfect opportunity to meet new people with similar interests, meet people you’ve been exchanging emails with (putting a face on a name) and make sure you stay updated with the works in progress.